Roleplaying Scenario
Write a short rules guide and scenario for a one-session roleplaying game, for 1–4 players. Unlike media where the contents of the narrative are fixed by the writer in advance, the story of a roleplaying game is determined by the players in the moment, using the framework laid by the writer. For this project, aim to create a framework strong enough to guide players to an interesting story, but not so rigid that they cannot express themselves. Turn this in as a .doc or .pdf.
Scope: 1600–2000 words. Your game may use coins and 6-sided dice as components; you are not required to provide these.
Example: Honey Heist (2017)
Rubric:
Medium: Is this project suitable for the chosen medium? Does this project demonstrate comprehension of the chosen medium’s distinct properties? Has the writer made appropriate use of each of the chosen medium’s channels? Has the writer made use of techniques specific to the chosen medium? – 8 pts
Structure: Does this story have a clear and well-paced narrative arc (i.e. beginning, middle, and end)? Are events and actions within this story driven by compelling causes and motives? Does this story’s tone and mood align with its narrative contents? Does this story have a satisfactory conclusion? – 8 pts
Expression: Do the characters and setting in this story present multiple compelling traits? Does this story effectively communicate its characters and setting to its audience? Does this story have layers beyond the surface level (e.g. subtext and theme)? Does this story have a clear emotional arc in parallel with its story arc? – 8 pts
Clarity: Have the requirements for this assignment been met? Does this project adhere to the technical requirements of its medium? Is this project free of major and avoidable errors in conventions? Has the writer made effective use of language (and other channels where applicable) to convey a story? – 8 pts
Total Points: 32